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How Cyberpunk's latest patch affects performance on PS4, PS4 Pro, and PS5 - myerslizeatied

How Cyberpunk's stylish patch affects execution on PS4, PS4 Pro, and PS5

Hacker 2077 has returned to the PlayStation Store, and overall it seems the latest patch has positively affected its performance across PS4, PS4 Favoring, and PS5, according to a Digital Foundry comparison video.

The most recent Cyberpunk 2077 piece notes for update 1.23 outlined fixes for a ton of quest bugs and replaced duplicated NPCs. The patch also unchangeable animation crashes, the UI, and various gameplay systems.

Cyberpunk 2077 was pulled from the PlayStation Store back in Dec 2020 due to quadruplex game-breakage bugs and other execution issues. It was added back to the PlayStation Storage just a few years ago, with Sony still warning players of lingering performance issues. In fact, the company flat-proscribed advisable players avoid the PS4 version and rather bring off on PS4 Pro or PS5. The PlayStation computer memory goes even encourage with a disclaimer discouraging players from buying the game for the base PS4.

This leads us to Digital Foundry's lengthy video comparing Hacker 2077's performance across the base PS4, PS4 In favour of, and PS5 after patch 1.23. According to the tests, the base PS4's frame rate has increased all about, but is static "far, immoderate from where it needs to make up, especially in combat or busybodied streets." Patc the base PS4 consistently hovers in the high 20fps range and a great deal hits 30fps, graphically intense areas and scenes will see IT struggle to stay in the 20fps range at totally. There are also still a bunch of bugs and visual glitches, with hitching and stuttering still occurring regularly and NPCs on busy streets not fully rendition. At ane point, equally the player is driving on the streets of Night City, a itinerant block appears just a a few feet ahead, giving them no time to avoid crashing into it.

On the PS4 Pro, however, the back flows at an almost completely steady 30fps. Integer Foundry points out that this was largely the case later patch 1.20, indeed there's not much discernible difference in the latest speckle. Some things still pop music in Former Armed Forces too late, though, like an enemy who appears right before of the player blasting away with their gun. There is still a "tangible boost" in operation overall, Digital Metalworks says, with or s lingering visual bugs. "With every new update information technology seems to get closer to the mark," the video states.

Ultimately, Cyberpunk 2077 looks and feels the best on PS5 - an unstartling but still frustrating fact considering it is running along last-gen computer software. The game systematically performs at 60fps, simply it seems patch 1.23 focused mostly connected the older machines, arsenic on that point aren't many differences on PS5 – which standing runs incredibly well, especially when you think its 60fps capabilities are only a "fly-by-night fix." The proper Cyberpunk 2077 PS5 and Xbox Series X upgrade is coming later this year and bequeath extend a straight new-gen experience, so you may want to hold dead a little longer if you've been on the surround.

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Alyssa Mercante

Alyssa Mercante is an editor and features writer at GamesRadar based out of Brooklyn, NY. Antecedent to ingress the industry, she got her Edgar Lee Masters's degree in Bodoni and Contemporary Lit at Newcastle University with a dissertation focalisation on contemporary independent games. She spends nigh of her time performin competitive shooters and in-depth RPGs and was recently on a Kiss of peace Venire about the best bars in picture games. In her free time Alyssa rescues cats, practices her Italian, and plays soccer.

Source: https://www.gamesradar.com/how-cyberpunks-latest-patch-affects-performance-on-ps4-ps4-pro-and-ps5/

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